Programming in Lua - Homework 4

1. Assume the Lua stack is empty. What will be its contents after the following sequence of calls to the C API?

lua_pushstring(L, "hello");
lua_pushvalue(L, -2);
lua_pushnumber(L, 5);
lua_remove(L, 1);
lua_insert(L, -2);

2. An application is using the Lua configuration file below. Assume it has already been loaded. Write the C code to get the values out of this configuration file and copy them to the window_title, window_width, and user C variables. There is no need to do error checking:

window = { title = "Hello Lua", width = 600 }
user = "fabio"

3. What does the C function below do, when called from Lua?

static int mistery(lua_State *L) {
  int nargs = lua_gettop(L);
  if(nargs > 0)
    return nargs - 1;
    return 0;

4. Write a C function that takes receives an arbitrary number of numeric arguments, computes their sum, and returns it.

5. Write a clear C function that clears the bit vectors of class 8. The function should not return anything.